PImage spoon;
float[] xPos = new float[3000];
float[] yPos = new float[3000];
void setup() {
size(500, 400);
fill(255,200);
spoon = loadImage("spoon.png");
for (int i = 0; i < 3000; i++) {
xPos[i] = random(-1000,500);
yPos[i] = random(-1000,500);
}
}
void draw() {
background(0);
for (int i = 0; i < 3000; i++) {
image(spoon,xPos[i], yPos[i], 50, 50);
xPos[i]+=2;
yPos[i]+=2;
if(xPos[i] > width){
xPos[i] = random(-1000,0);
}
if(yPos[i] > width){
yPos[i] = random(-1000,0);
}
}
}
// YOU WILL NEED THE SPOON IMAGE IN THE DATA FOLDER FOR THIS TO RUN

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